Class and Features
Special Abilities of the Race: Although Humans do not possess any special abilities, their strong point is the fact that they can transfer to the most specialized classes.
Characteristics: Humans are well-balanced in all of their characteristics.
The Human Fighter class is the basic Fighter type. Characters have learned the basic usage of various arms and weapons and have received basic training in physical combat.
Play Style: Fighters possess superior strength and dexterity. They pride themselves as being the most skilled in close-range physical combat, mainly using swords and other handheld weapons. They may also choose to focus on long-range attacks to develop into archers later in their careers.
The Human Mystic class is interested in the forces encircling the world. Characters of this class research and utilize these forces. Since they tend to stay in a back room while reading a thick magic book or conducting various experiments with strange materials, they do not have a very good social reputation. They can be considered trainee wizards who are diligently preparing themselves to become more powerful. Their basic appearance is that of a character clad in a robe holding a staff, which is used to help with magic casting. They can use basic level attack magic and recovery magic.
|Name||Learning Level||SP Cost||Skill Enchants|
Accuracy +3 and -3% chance of receiving a critical attack.
M. Def. +18, P. Atk. +31, and M. Atk. +32.
Increases HP Recovery bonus by 1 and MP Recovery bonus by 1.
Cancels Poison/Bleed/Hold/Stun and renders immune for 10 seconds.
|Base Class||First Job Class||Second Job Class||Third Job Class||Awakening Class|
|Human Fighter||Warrior||Warlord||Dreadnought||Tyrr Dreadnought|
|Human Knight||Paladin||Phoenix Knight||Siegel Phoenix Knight|
|Dark Avenger||Hell Knight||Siegel Hell Knight|
|Rogue||Treasure Hunter||Adventurer||Othell Adventurer|
|Human Mystic||Wizard||Sorcerer||Archmage||Feoh Archmage|
|Warlock||Arcana Lord||Wynn Arcana Lord|